Saturday 13 August 2011

Design Career

I've desired to become a designer as I enjoy creating and I love how design is never ending. I found designing interesting as it is ever changing and reflects the current influences and can portray a religion, community, gender etc just through the form, colours and materials used. I've always enjoyed art and drawing, during high school I studied visual arts and design and technology and found it interesting. I would like to pursue a career where I spend my time doing hands on practical work and sketching. I find teamwork and communicating with others effective and I like sharing opinions and receiving feedback. I decided to study Industrial Design at UNSW as UNSW has experienced and motivated lecturers and tutors. UNSW also has a good environment for study and is a profound University. UNSW has great facilities, which would enhance my learning and improve my experience. My future in design would most likely be working for a company where we design objects for humans to satisfy consumer needs and to make life easier. Objects created from designers allows the improvement of ones standard of living, and I would like to increase the quality off experiences in life. Eventually I would love to open my own company where we create modern innovative designs that are aesthetically appealing, functional and a pleasure to use.

Monday 8 August 2011

Design Confusion Poster


My design confusion product is light switches, with so many light switches and no clear symbols or labels we are often confused as to which switch operates what function, with the use of colour I have clearly labelled and linked the switches to there functions.

Wednesday 3 August 2011

Design Excellence Poster

For Design Excellence I got given ICON which is the futuristic playground created by Kompan.


I chose to use a black background to convey how the buttons which light up can be seen at night, yet making it more fun for the kids. The spread out layout replicates the playgrounds components and sections making it chaotic and exciting.

Experience Enrichment

I started off with 3 ideas of different handheld tools, they were an ice-cream scoop, pliers and a can opener.

For the ice-cream scoop i decided to improve the shape and ergonomics of the handle, letting it flow and look aesthetically pleasing, for the actual scoop I created a teeth or wave like design, allowing ice-cream to be scooped more easily. The shape represented ice-cream melting off the sides.




My second design of the pliers was inspired by a memory, where as a kid I found it hard to use work tools as they were so big, and I had to apply much more energy and effort to control the tool. So by designing handles with 2 sets of sizes, where smaller hands would fit inside the handle and bigger hands could use the outside, I overcame this issue. I would create the handles out of grip like rubbery plastic to enhance the ease of use and comfort. The tip of the handle would be extended so the thumb and fingers would be kept away from the metal pliers.




Can openers as my third design was inspired as I realised how modern can openers require 2 hands to operate the tool, while army and scout can openers are compact and simple, where one hand can be used to hold onto the can while the other operates the hand tool. I improved the old can openers by creating a blade which could swing 180 degrees, so it could be operated by either left or right hand users, the surface of the tool would also be textured or bumpy so grip and stability could be increased.